March 21, 2022 by katie
We are excited to share a short prototype extract of ‘A Rainbow for Amala’ – our interactive storybook developed as part of our Green Shoots project.
The experience is aimed at children aged 8-11 (Year 4,5 & 6 of Primary School) to read and play together with a grandparent or adult carer.
You can download the PDF of the book here.
You’ll need a smartphone with internet access and a QR scanner (most phones have these built into the camera these days) to play the experience.
As this is very much in development, we would love to hear your feedback on your experience of reading and playing ‘A Rainbow for Amala’. Please email firstname.lastname@example.org with your responses, comments and questions.
November 14, 2020 by katie
If you could take only one memory with you into eternity, which would it be?
One day creative retreat
Sat 28th November 2020 | 10 am- 5:30 pm
Online, from your own home
Let us guide you through a creative process of discovery, exploration, and celebration of your own amazing autobiographical memories.
A carefully curated programme of self-guided creative activities,
With 3 short live group zoom sessions at the start, middle & end of the day to share & reflect, lead by our team.
To register for a free place sign up at
Afterlife is a participatory project in development from The Other Way Works.
Supported using public funding by the National Lottery through Arts Council England, with Derby Theatre/University of Derby, and BOM (Birmingham Open Media).
January 24, 2018 by katie
Date: Saturday 3rd February 2018, 2-3pm / 4-5pm
Location: BOM (Birmingham Open Media), 1 Dudley St, Birmingham B5 4EG
Free but advance booking essential via this link: https://goo.gl/forms/BTIB9RVMGYIalp7I3
As we continue to develop and refine ‘A Moment of Madness’ our immersive theatre meets urban gaming experience, we are looking for a group of willing volunteers to help us test some of our new material.
So if you’re happy to look beyond some very rough edges, and you’re excited about trying out a new interactive real-world game really early in its creative development, you’re exactly who we need right now!
This playtest will focus on getting to grips with the narrative, and we will be seeking playtesters’ input into what aspects of the story are making an impact, and where we need to work harder to make things clear.
Each playtest session will last 1 hour, and testers will work as a group. There will be an opportunity to provide feedback at the end with Katie Day, Artistic Director, The Other Way Works and John Sear, Technologist and Experimental Game Designer.
No experience is necessary to take part, only a willingness to engage. (16+)
Please sign up here to book your place – thank you!
Katie Day & John Sear
(If you have any further questions please email them to email@example.com)
A Moment of Madness is supported by BOM and Arts Council England.